Work History
EVC
Lead Writer
  • 2015 - Present
  • Projects/Products: Wintermoor Tactics Club, Unannounced mystery game
  • Responsibilities: Narrative design, dialogue, descriptions, narrative-mechanic integration, scene staging/blocking
Techsmart
Curriculum Design Lead, Senior Curriculum Developer
  • 2014 - 2025
  • Projects/Products: K-12 Computer Science curriculum, including Python, web design, and block-based coding
  • Responsibilities: Course design, instructional design, assessment writing, creation of instructional assets, learning objective verification, internal documentation, teaching, teacher training, and more
WemoMedia (now WeVR)
Game Designer
  • 2011 - 2014
  • Projects/Products: TheBlu, Superfugu, VR research and design
  • Responsibilities: Game design, mechanics design, rapid prototyping, level design, level implementation, internal documentation, research
Game Innovation Lab (USC)
Student Researcher / Game Designer
  • 2009 - 2012
  • Projects/Products: Walden, Unnamed Kinect R&D project for Sesame Workshop (The Electric Company IP)
  • Responsibilities: Game design, rapid prototyping, mechanics design, systems design, internal documentation, research
Education History
Master of Fine Arts
Interactive Media and Game Design
    University of Southern California
  • Years: 2009 - 2012
  • Honors: 2009 Penny Arcade Scholarship, 2010-2011 Sony Electronics Grant, 2011-2012 Microsoft Scholarship
  • Thesis: Intimation and Experience of the Self in Games
Bachelors Degree
Computer Science / Creative Writing
    Hamilton College
  • Years: 2005 - 2009
  • Honors: Schambach Scholarship, Senior Fellowship
  • Thesis: Playing a Story: Narrative Potential in Video Games
Skills & Proficiencies
Writing Skills
  • General fiction (short and long form)
  • World-building
  • Dialogue/script
  • Microfiction (e.g. item descriptions, etc.)
  • Technical writing
  • Internal documentation
  • Instructional writing/design
  • Public-facing press releases
  • Journalism/media
Design Skills
  • Narrative design
  • Systems design
  • Tutorial design
  • Mechanics design
  • Level design
  • Rapid/paper prototyping
  • User testing and iteration
Technical Skills & Tools
  • Python
  • C#/C++
  • Java
  • HTML/CSS
  • Javascript
  • Front-end web design
  • Google suite
  • GIMP/Photoshop
  • Unity game engine